To the right is a list of mods available on the active models. They will be loaded when a new shape is created or loaded
To the left is the UI for managing the models.
Load Model
A list is populated with all current models available to work on that are stored in the database. Click a model name to load it in the scene.
Create Model
Create a new model and saves it to the database. Click and fillout a name and new model will be created.
Save Model
Click to save and pushes all of the changes on the active model to the database.
Upload Model
Click to open a window that you can select a .obj model to load
To rotate the model right click and drag the mouse around.